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Mastering digital 2D and 3D art
Don Seegmiller, Les Pardew
About the Author
Les Pardew is a video game and entertainment industry veteran with 15 years of industry experience. His ...
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Beginning Android Games
Mario Zechner
About the Author
Mario Zechner runs Badlogic Games, a game development shop focused on Android.
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Real-Time Volume Graphics
Review
"Any developer who would work with volume graphics needs this basic text, which provides an introduction to textur...
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Video-based rendering
Marcus A. Magnor, Marcus Andreas Magnor
Review
"VBR technology poses important scientific questions and technological challenges; breakthroughs could put one com...
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Advanced global illumination
Kavita Bala, Philip Dutré, Philippe Bekaert
Review
"This is, by far, the best global illumination theory/algorithms book available." - Amazon.com Reviewer "Advanced ...
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Flash Game Development by Example
Emanuele Feronato
About the Author
Emanuele Feronato
Emanuele Feronato has been studying programming languages since the early eighties, wi...
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Mac game programming
Mark Szymczyk
Review
When I began writing games in 1985, I would have loved to have access to a reference like this one. -- Glenda Adam...
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Flash 10 Multiplayer Game Essentials
Prashanth Hirematada
About the Author
Prashanth Hirematada
Prashanth Hirematada, is the founder of Gamantra, a game technology company focus...
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